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1. Sticky:AFK CloakingGäó: Ideas, Discussion, and Proposals - in Player Features and Ideas Discussion [original thread]
Jerghul wrote: Morrigan LeSante wrote: Jerghul wrote: Mags Lets run with that. Its on the list anyway. How exactly does not having local make ratters feel safer? It doesn't. They just have a spine. Yes, they do. They have a spine...
- by Ashtaroth Drakin - at 2015.12.13 19:15:26
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2. Sticky:AFK CloakingGäó: Ideas, Discussion, and Proposals - in Player Features and Ideas Discussion [original thread]
SurrenderMonkey wrote: Mag's wrote: We've said for years one of the ways to mitigate risk with AFKers, is to refit your ship. It's not rocket science. ^ Jesus, throw a higgs anchor on a mining barge and you can make it go so slowly tha...
- by Ashtaroth Drakin - at 2015.12.13 07:51:24
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3. Sticky:AFK CloakingGäó: Ideas, Discussion, and Proposals - in Player Features and Ideas Discussion [original thread]
Jerghul wrote: Ashtaroth Drakin wrote: Jerghul wrote: Ashtaroth We have sort of run with Fozie thinking cloaked ships are ok for the last number of pages. Afk cloaky campers were never really the problem anyway. The issue rests with the ...
- by Ashtaroth Drakin - at 2015.12.13 03:58:17
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4. Sticky:AFK CloakingGäó: Ideas, Discussion, and Proposals - in Player Features and Ideas Discussion [original thread]
Jerghul wrote: Ashtaroth We have sort of run with Fozie thinking cloaked ships are ok for the last number of pages. Afk cloaky campers were never really the problem anyway. The issue rests with the psychological impact they cause. How do th...
- by Ashtaroth Drakin - at 2015.12.13 03:01:18
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5. Sticky:AFK CloakingGäó: Ideas, Discussion, and Proposals - in Player Features and Ideas Discussion [original thread]
Maybe something should be brought attention to this thread. Just a thought here. But what is the real issue of "AFK cloaking." Then the question becomes. Are they game issues or personal issues? From my short experience of what I can see. Cloaki...
- by Ashtaroth Drakin - at 2015.12.13 02:22:33
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6. Why should I buy pants? - in Player Features and Ideas Discussion [original thread]
Reaver Glitterstim wrote: Pants come free, the pants we buy simply give us a choice other than the default pants. What we should be able to pay for is the option to remove said pants. What if my space heater is broken and I can't turn it down t...
- by Ashtaroth Drakin - at 2015.12.13 01:39:13
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7. ECM Rebalance Suggestion - Modulated Effects - in Player Features and Ideas Discussion [original thread]
This is a crazy thought. But would ECMs be less "OP" If we could still attack/do things to them without locking Like I said, this is a crazy offball idea but what if you had the ability to use modules on others without locking but doing so will...
- by Ashtaroth Drakin - at 2015.12.13 00:22:59
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